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Current File : /var/www/webhook-relay-web/current/node_modules/focus-trap/dist/focus-trap.esm.js
/*!
* focus-trap 7.8.0
* @license MIT, https://github.com/focus-trap/focus-trap/blob/master/LICENSE
*/
import { tabbable, focusable, isTabbable, getTabIndex, isFocusable } from 'tabbable';

function _arrayLikeToArray(r, a) {
  (null == a || a > r.length) && (a = r.length);
  for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e];
  return n;
}
function _arrayWithoutHoles(r) {
  if (Array.isArray(r)) return _arrayLikeToArray(r);
}
function _createForOfIteratorHelper(r, e) {
  var t = "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"];
  if (!t) {
    if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e) {
      t && (r = t);
      var n = 0,
        F = function () {};
      return {
        s: F,
        n: function () {
          return n >= r.length ? {
            done: true
          } : {
            done: false,
            value: r[n++]
          };
        },
        e: function (r) {
          throw r;
        },
        f: F
      };
    }
    throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
  }
  var o,
    a = true,
    u = false;
  return {
    s: function () {
      t = t.call(r);
    },
    n: function () {
      var r = t.next();
      return a = r.done, r;
    },
    e: function (r) {
      u = true, o = r;
    },
    f: function () {
      try {
        a || null == t.return || t.return();
      } finally {
        if (u) throw o;
      }
    }
  };
}
function _defineProperty(e, r, t) {
  return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, {
    value: t,
    enumerable: true,
    configurable: true,
    writable: true
  }) : e[r] = t, e;
}
function _iterableToArray(r) {
  if ("undefined" != typeof Symbol && null != r[Symbol.iterator] || null != r["@@iterator"]) return Array.from(r);
}
function _nonIterableSpread() {
  throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function ownKeys(e, r) {
  var t = Object.keys(e);
  if (Object.getOwnPropertySymbols) {
    var o = Object.getOwnPropertySymbols(e);
    r && (o = o.filter(function (r) {
      return Object.getOwnPropertyDescriptor(e, r).enumerable;
    })), t.push.apply(t, o);
  }
  return t;
}
function _objectSpread2(e) {
  for (var r = 1; r < arguments.length; r++) {
    var t = null != arguments[r] ? arguments[r] : {};
    r % 2 ? ownKeys(Object(t), true).forEach(function (r) {
      _defineProperty(e, r, t[r]);
    }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) {
      Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r));
    });
  }
  return e;
}
function _toConsumableArray(r) {
  return _arrayWithoutHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableSpread();
}
function _toPrimitive(t, r) {
  if ("object" != typeof t || !t) return t;
  var e = t[Symbol.toPrimitive];
  if (void 0 !== e) {
    var i = e.call(t, r);
    if ("object" != typeof i) return i;
    throw new TypeError("@@toPrimitive must return a primitive value.");
  }
  return ("string" === r ? String : Number)(t);
}
function _toPropertyKey(t) {
  var i = _toPrimitive(t, "string");
  return "symbol" == typeof i ? i : i + "";
}
function _unsupportedIterableToArray(r, a) {
  if (r) {
    if ("string" == typeof r) return _arrayLikeToArray(r, a);
    var t = {}.toString.call(r).slice(8, -1);
    return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0;
  }
}

var activeFocusTraps = {
  // Returns the trap from the top of the stack.
  getActiveTrap: function getActiveTrap(trapStack) {
    if ((trapStack === null || trapStack === void 0 ? void 0 : trapStack.length) > 0) {
      return trapStack[trapStack.length - 1];
    }
    return null;
  },
  // Pauses the currently active trap, then adds a new trap to the stack.
  activateTrap: function activateTrap(trapStack, trap) {
    var activeTrap = activeFocusTraps.getActiveTrap(trapStack);
    if (trap !== activeTrap) {
      activeFocusTraps.pauseTrap(trapStack);
    }
    var trapIndex = trapStack.indexOf(trap);
    if (trapIndex === -1) {
      trapStack.push(trap);
    } else {
      // move this existing trap to the front of the queue
      trapStack.splice(trapIndex, 1);
      trapStack.push(trap);
    }
  },
  // Removes the trap from the top of the stack, then unpauses the next trap down.
  deactivateTrap: function deactivateTrap(trapStack, trap) {
    var trapIndex = trapStack.indexOf(trap);
    if (trapIndex !== -1) {
      trapStack.splice(trapIndex, 1);
    }
    activeFocusTraps.unpauseTrap(trapStack);
  },
  // Pauses the trap at the top of the stack.
  pauseTrap: function pauseTrap(trapStack) {
    var activeTrap = activeFocusTraps.getActiveTrap(trapStack);
    activeTrap === null || activeTrap === void 0 || activeTrap._setPausedState(true);
  },
  // Unpauses the trap at the top of the stack.
  unpauseTrap: function unpauseTrap(trapStack) {
    var activeTrap = activeFocusTraps.getActiveTrap(trapStack);
    if (activeTrap && !activeTrap._isManuallyPaused()) {
      activeTrap._setPausedState(false);
    }
  }
};
var isSelectableInput = function isSelectableInput(node) {
  return node.tagName && node.tagName.toLowerCase() === 'input' && typeof node.select === 'function';
};
var isEscapeEvent = function isEscapeEvent(e) {
  return (e === null || e === void 0 ? void 0 : e.key) === 'Escape' || (e === null || e === void 0 ? void 0 : e.key) === 'Esc' || (e === null || e === void 0 ? void 0 : e.keyCode) === 27;
};
var isTabEvent = function isTabEvent(e) {
  return (e === null || e === void 0 ? void 0 : e.key) === 'Tab' || (e === null || e === void 0 ? void 0 : e.keyCode) === 9;
};

// checks for TAB by default
var isKeyForward = function isKeyForward(e) {
  return isTabEvent(e) && !e.shiftKey;
};

// checks for SHIFT+TAB by default
var isKeyBackward = function isKeyBackward(e) {
  return isTabEvent(e) && e.shiftKey;
};
var delay = function delay(fn) {
  return setTimeout(fn, 0);
};

/**
 * Get an option's value when it could be a plain value, or a handler that provides
 *  the value.
 * @param {*} value Option's value to check.
 * @param {...*} [params] Any parameters to pass to the handler, if `value` is a function.
 * @returns {*} The `value`, or the handler's returned value.
 */
var valueOrHandler = function valueOrHandler(value) {
  for (var _len = arguments.length, params = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
    params[_key - 1] = arguments[_key];
  }
  return typeof value === 'function' ? value.apply(void 0, params) : value;
};
var getActualTarget = function getActualTarget(event) {
  // NOTE: If the trap is _inside_ a shadow DOM, event.target will always be the
  //  shadow host. However, event.target.composedPath() will be an array of
  //  nodes "clicked" from inner-most (the actual element inside the shadow) to
  //  outer-most (the host HTML document). If we have access to composedPath(),
  //  then use its first element; otherwise, fall back to event.target (and
  //  this only works for an _open_ shadow DOM; otherwise,
  //  composedPath()[0] === event.target always).
  return event.target.shadowRoot && typeof event.composedPath === 'function' ? event.composedPath()[0] : event.target;
};

// NOTE: this must be _outside_ `createFocusTrap()` to make sure all traps in this
//  current instance use the same stack if `userOptions.trapStack` isn't specified
var internalTrapStack = [];
var createFocusTrap = function createFocusTrap(elements, userOptions) {
  // SSR: a live trap shouldn't be created in this type of environment so this
  //  should be safe code to execute if the `document` option isn't specified
  var doc = (userOptions === null || userOptions === void 0 ? void 0 : userOptions.document) || document;
  var trapStack = (userOptions === null || userOptions === void 0 ? void 0 : userOptions.trapStack) || internalTrapStack;
  var config = _objectSpread2({
    returnFocusOnDeactivate: true,
    escapeDeactivates: true,
    delayInitialFocus: true,
    isolateSubtrees: false,
    isKeyForward: isKeyForward,
    isKeyBackward: isKeyBackward
  }, userOptions);
  var state = {
    // containers given to createFocusTrap()
    /** @type {Array<HTMLElement>} */
    containers: [],
    // list of objects identifying tabbable nodes in `containers` in the trap
    // NOTE: it's possible that a group has no tabbable nodes if nodes get removed while the trap
    //  is active, but the trap should never get to a state where there isn't at least one group
    //  with at least one tabbable node in it (that would lead to an error condition that would
    //  result in an error being thrown)
    /** @type {Array<{
     *    container: HTMLElement,
     *    tabbableNodes: Array<HTMLElement>, // empty if none
     *    focusableNodes: Array<HTMLElement>, // empty if none
     *    posTabIndexesFound: boolean,
     *    firstTabbableNode: HTMLElement|undefined,
     *    lastTabbableNode: HTMLElement|undefined,
     *    firstDomTabbableNode: HTMLElement|undefined,
     *    lastDomTabbableNode: HTMLElement|undefined,
     *    nextTabbableNode: (node: HTMLElement, forward: boolean) => HTMLElement|undefined
     *  }>}
     */
    containerGroups: [],
    // same order/length as `containers` list

    // references to objects in `containerGroups`, but only those that actually have
    //  tabbable nodes in them
    // NOTE: same order as `containers` and `containerGroups`, but __not necessarily__
    //  the same length
    tabbableGroups: [],
    // references to nodes that are siblings to the ancestors of this trap's containers.
    /** @type {Set<HTMLElement>} */
    adjacentElements: new Set(),
    // references to nodes that were inert or aria-hidden before the trap was activated.
    /** @type {Set<HTMLElement>} */
    alreadySilent: new Set(),
    nodeFocusedBeforeActivation: null,
    mostRecentlyFocusedNode: null,
    active: false,
    paused: false,
    manuallyPaused: false,
    // timer ID for when delayInitialFocus is true and initial focus in this trap
    //  has been delayed during activation
    delayInitialFocusTimer: undefined,
    // the most recent KeyboardEvent for the configured nav key (typically [SHIFT+]TAB), if any
    recentNavEvent: undefined
  };
  var trap; // eslint-disable-line prefer-const -- some private functions reference it, and its methods reference private functions, so we must declare here and define later

  /**
   * Gets a configuration option value.
   * @param {Object|undefined} configOverrideOptions If true, and option is defined in this set,
   *  value will be taken from this object. Otherwise, value will be taken from base configuration.
   * @param {string} optionName Name of the option whose value is sought.
   * @param {string|undefined} [configOptionName] Name of option to use __instead of__ `optionName`
   *  IIF `configOverrideOptions` is not defined. Otherwise, `optionName` is used.
   */
  var getOption = function getOption(configOverrideOptions, optionName, configOptionName) {
    return configOverrideOptions && configOverrideOptions[optionName] !== undefined ? configOverrideOptions[optionName] : config[configOptionName || optionName];
  };

  /**
   * Finds the index of the container that contains the element.
   * @param {HTMLElement} element
   * @param {Event} [event] If available, and `element` isn't directly found in any container,
   *  the event's composed path is used to see if includes any known trap containers in the
   *  case where the element is inside a Shadow DOM.
   * @returns {number} Index of the container in either `state.containers` or
   *  `state.containerGroups` (the order/length of these lists are the same); -1
   *  if the element isn't found.
   */
  var findContainerIndex = function findContainerIndex(element, event) {
    var composedPath = typeof (event === null || event === void 0 ? void 0 : event.composedPath) === 'function' ? event.composedPath() : undefined;
    // NOTE: search `containerGroups` because it's possible a group contains no tabbable
    //  nodes, but still contains focusable nodes (e.g. if they all have `tabindex=-1`)
    //  and we still need to find the element in there
    return state.containerGroups.findIndex(function (_ref) {
      var container = _ref.container,
        tabbableNodes = _ref.tabbableNodes;
      return container.contains(element) || (// fall back to explicit tabbable search which will take into consideration any
      //  web components if the `tabbableOptions.getShadowRoot` option was used for
      //  the trap, enabling shadow DOM support in tabbable (`Node.contains()` doesn't
      //  look inside web components even if open)
      composedPath === null || composedPath === void 0 ? void 0 : composedPath.includes(container)) || tabbableNodes.find(function (node) {
        return node === element;
      });
    });
  };

  /**
   * Gets the node for the given option, which is expected to be an option that
   *  can be either a DOM node, a string that is a selector to get a node, `false`
   *  (if a node is explicitly NOT given), or a function that returns any of these
   *  values.
   * @param {string} optionName
   * @param {Object} options
   * @param {boolean} [options.hasFallback] True if the option could be a selector string
   *  and the option allows for a fallback scenario in the case where the selector is
   *  valid but does not match a node (i.e. the queried node doesn't exist in the DOM).
   * @param {Array} [options.params] Params to pass to the option if it's a function.
   * @returns {undefined | null | false | HTMLElement | SVGElement} Returns
   *  `undefined` if the option is not specified; `null` if the option didn't resolve
   *  to a node but `options.hasFallback=true`, `false` if the option resolved to `false`
   *  (node explicitly not given); otherwise, the resolved DOM node.
   * @throws {Error} If the option is set, not `false`, and is not, or does not
   *  resolve to a node, unless the option is a selector string and `options.hasFallback=true`.
   */
  var getNodeForOption = function getNodeForOption(optionName) {
    var _ref2 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
      _ref2$hasFallback = _ref2.hasFallback,
      hasFallback = _ref2$hasFallback === void 0 ? false : _ref2$hasFallback,
      _ref2$params = _ref2.params,
      params = _ref2$params === void 0 ? [] : _ref2$params;
    var optionValue = config[optionName];
    if (typeof optionValue === 'function') {
      optionValue = optionValue.apply(void 0, _toConsumableArray(params));
    }
    if (optionValue === true) {
      optionValue = undefined; // use default value
    }
    if (!optionValue) {
      if (optionValue === undefined || optionValue === false) {
        return optionValue;
      }
      // else, empty string (invalid), null (invalid), 0 (invalid)

      throw new Error("`".concat(optionName, "` was specified but was not a node, or did not return a node"));
    }
    var node = optionValue; // could be HTMLElement, SVGElement, or non-empty string at this point

    if (typeof optionValue === 'string') {
      try {
        node = doc.querySelector(optionValue); // resolve to node, or null if fails
      } catch (err) {
        throw new Error("`".concat(optionName, "` appears to be an invalid selector; error=\"").concat(err.message, "\""));
      }
      if (!node) {
        if (!hasFallback) {
          throw new Error("`".concat(optionName, "` as selector refers to no known node"));
        }
        // else, `node` MUST be `null` because that's what `Document.querySelector()` returns
        //  if the selector is valid but doesn't match anything
      }
    }
    return node;
  };
  var getInitialFocusNode = function getInitialFocusNode() {
    var node = getNodeForOption('initialFocus', {
      hasFallback: true
    });

    // false explicitly indicates we want no initialFocus at all
    if (node === false) {
      return false;
    }
    if (node === undefined || node && !isFocusable(node, config.tabbableOptions)) {
      // option not specified nor focusable: use fallback options
      if (findContainerIndex(doc.activeElement) >= 0) {
        node = doc.activeElement;
      } else {
        var firstTabbableGroup = state.tabbableGroups[0];
        var firstTabbableNode = firstTabbableGroup && firstTabbableGroup.firstTabbableNode;

        // NOTE: `fallbackFocus` option function cannot return `false` (not supported)
        node = firstTabbableNode || getNodeForOption('fallbackFocus');
      }
    } else if (node === null) {
      // option is a VALID selector string that doesn't yield a node: use the `fallbackFocus`
      //  option instead of the default behavior when the option isn't specified at all
      node = getNodeForOption('fallbackFocus');
    }
    if (!node) {
      throw new Error('Your focus-trap needs to have at least one focusable element');
    }
    return node;
  };
  var updateTabbableNodes = function updateTabbableNodes() {
    state.containerGroups = state.containers.map(function (container) {
      var tabbableNodes = tabbable(container, config.tabbableOptions);

      // NOTE: if we have tabbable nodes, we must have focusable nodes; focusable nodes
      //  are a superset of tabbable nodes since nodes with negative `tabindex` attributes
      //  are focusable but not tabbable
      var focusableNodes = focusable(container, config.tabbableOptions);
      var firstTabbableNode = tabbableNodes.length > 0 ? tabbableNodes[0] : undefined;
      var lastTabbableNode = tabbableNodes.length > 0 ? tabbableNodes[tabbableNodes.length - 1] : undefined;
      var firstDomTabbableNode = focusableNodes.find(function (node) {
        return isTabbable(node);
      });
      var lastDomTabbableNode = focusableNodes.slice().reverse().find(function (node) {
        return isTabbable(node);
      });
      var posTabIndexesFound = !!tabbableNodes.find(function (node) {
        return getTabIndex(node) > 0;
      });
      return {
        container: container,
        tabbableNodes: tabbableNodes,
        focusableNodes: focusableNodes,
        /** True if at least one node with positive `tabindex` was found in this container. */
        posTabIndexesFound: posTabIndexesFound,
        /** First tabbable node in container, __tabindex__ order; `undefined` if none. */
        firstTabbableNode: firstTabbableNode,
        /** Last tabbable node in container, __tabindex__ order; `undefined` if none. */
        lastTabbableNode: lastTabbableNode,
        // NOTE: DOM order is NOT NECESSARILY "document position" order, but figuring that out
        //  would require more than just https://developer.mozilla.org/en-US/docs/Web/API/Node/compareDocumentPosition
        //  because that API doesn't work with Shadow DOM as well as it should (@see
        //  https://github.com/whatwg/dom/issues/320) and since this first/last is only needed, so far,
        //  to address an edge case related to positive tabindex support, this seems like a much easier,
        //  "close enough most of the time" alternative for positive tabindexes which should generally
        //  be avoided anyway...
        /** First tabbable node in container, __DOM__ order; `undefined` if none. */
        firstDomTabbableNode: firstDomTabbableNode,
        /** Last tabbable node in container, __DOM__ order; `undefined` if none. */
        lastDomTabbableNode: lastDomTabbableNode,
        /**
         * Finds the __tabbable__ node that follows the given node in the specified direction,
         *  in this container, if any.
         * @param {HTMLElement} node
         * @param {boolean} [forward] True if going in forward tab order; false if going
         *  in reverse.
         * @returns {HTMLElement|undefined} The next tabbable node, if any.
         */
        nextTabbableNode: function nextTabbableNode(node) {
          var forward = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;
          var nodeIdx = tabbableNodes.indexOf(node);
          if (nodeIdx < 0) {
            // either not tabbable nor focusable, or was focused but not tabbable (negative tabindex):
            //  since `node` should at least have been focusable, we assume that's the case and mimic
            //  what browsers do, which is set focus to the next node in __document position order__,
            //  regardless of positive tabindexes, if any -- and for reasons explained in the NOTE
            //  above related to `firstDomTabbable` and `lastDomTabbable` properties, we fall back to
            //  basic DOM order
            if (forward) {
              return focusableNodes.slice(focusableNodes.indexOf(node) + 1).find(function (el) {
                return isTabbable(el);
              });
            }
            return focusableNodes.slice(0, focusableNodes.indexOf(node)).reverse().find(function (el) {
              return isTabbable(el);
            });
          }
          return tabbableNodes[nodeIdx + (forward ? 1 : -1)];
        }
      };
    });
    state.tabbableGroups = state.containerGroups.filter(function (group) {
      return group.tabbableNodes.length > 0;
    });

    // throw if no groups have tabbable nodes and we don't have a fallback focus node either
    if (state.tabbableGroups.length <= 0 && !getNodeForOption('fallbackFocus') // returning false not supported for this option
    ) {
      throw new Error('Your focus-trap must have at least one container with at least one tabbable node in it at all times');
    }

    // NOTE: Positive tabindexes are only properly supported in single-container traps because
    //  doing it across multiple containers where tabindexes could be all over the place
    //  would require Tabbable to support multiple containers, would require additional
    //  specialized Shadow DOM support, and would require Tabbable's multi-container support
    //  to look at those containers in document position order rather than user-provided
    //  order (as they are treated in Focus-trap, for legacy reasons). See discussion on
    //  https://github.com/focus-trap/focus-trap/issues/375 for more details.
    if (state.containerGroups.find(function (g) {
      return g.posTabIndexesFound;
    }) && state.containerGroups.length > 1) {
      throw new Error("At least one node with a positive tabindex was found in one of your focus-trap's multiple containers. Positive tabindexes are only supported in single-container focus-traps.");
    }
  };

  /**
   * Gets the current activeElement. If it's a web-component and has open shadow-root
   * it will recursively search inside shadow roots for the "true" activeElement.
   *
   * @param {Document | ShadowRoot} el
   *
   * @returns {HTMLElement} The element that currently has the focus
   **/
  var _getActiveElement = function getActiveElement(el) {
    var activeElement = el.activeElement;
    if (!activeElement) {
      return;
    }
    if (activeElement.shadowRoot && activeElement.shadowRoot.activeElement !== null) {
      return _getActiveElement(activeElement.shadowRoot);
    }
    return activeElement;
  };
  var _tryFocus = function tryFocus(node) {
    if (node === false) {
      return;
    }
    if (node === _getActiveElement(document)) {
      return;
    }
    if (!node || !node.focus) {
      _tryFocus(getInitialFocusNode());
      return;
    }
    node.focus({
      preventScroll: !!config.preventScroll
    });
    // NOTE: focus() API does not trigger focusIn event so set MRU node manually
    state.mostRecentlyFocusedNode = node;
    if (isSelectableInput(node)) {
      node.select();
    }
  };
  var getReturnFocusNode = function getReturnFocusNode(previousActiveElement) {
    var node = getNodeForOption('setReturnFocus', {
      params: [previousActiveElement]
    });
    return node ? node : node === false ? false : previousActiveElement;
  };

  /**
   * Finds the next node (in either direction) where focus should move according to a
   *  keyboard focus-in event.
   * @param {Object} params
   * @param {Node} [params.target] Known target __from which__ to navigate, if any.
   * @param {KeyboardEvent|FocusEvent} [params.event] Event to use if `target` isn't known (event
   *  will be used to determine the `target`). Ignored if `target` is specified.
   * @param {boolean} [params.isBackward] True if focus should move backward.
   * @returns {Node|undefined} The next node, or `undefined` if a next node couldn't be
   *  determined given the current state of the trap.
   */
  var findNextNavNode = function findNextNavNode(_ref3) {
    var target = _ref3.target,
      event = _ref3.event,
      _ref3$isBackward = _ref3.isBackward,
      isBackward = _ref3$isBackward === void 0 ? false : _ref3$isBackward;
    target = target || getActualTarget(event);
    updateTabbableNodes();
    var destinationNode = null;
    if (state.tabbableGroups.length > 0) {
      // make sure the target is actually contained in a group
      // NOTE: the target may also be the container itself if it's focusable
      //  with tabIndex='-1' and was given initial focus
      var containerIndex = findContainerIndex(target, event);
      var containerGroup = containerIndex >= 0 ? state.containerGroups[containerIndex] : undefined;
      if (containerIndex < 0) {
        // target not found in any group: quite possible focus has escaped the trap,
        //  so bring it back into...
        if (isBackward) {
          // ...the last node in the last group
          destinationNode = state.tabbableGroups[state.tabbableGroups.length - 1].lastTabbableNode;
        } else {
          // ...the first node in the first group
          destinationNode = state.tabbableGroups[0].firstTabbableNode;
        }
      } else if (isBackward) {
        // REVERSE

        // is the target the first tabbable node in a group?
        var startOfGroupIndex = state.tabbableGroups.findIndex(function (_ref4) {
          var firstTabbableNode = _ref4.firstTabbableNode;
          return target === firstTabbableNode;
        });
        if (startOfGroupIndex < 0 && (containerGroup.container === target || isFocusable(target, config.tabbableOptions) && !isTabbable(target, config.tabbableOptions) && !containerGroup.nextTabbableNode(target, false))) {
          // an exception case where the target is either the container itself, or
          //  a non-tabbable node that was given focus (i.e. tabindex is negative
          //  and user clicked on it or node was programmatically given focus)
          //  and is not followed by any other tabbable node, in which
          //  case, we should handle shift+tab as if focus were on the container's
          //  first tabbable node, and go to the last tabbable node of the LAST group
          startOfGroupIndex = containerIndex;
        }
        if (startOfGroupIndex >= 0) {
          // YES: then shift+tab should go to the last tabbable node in the
          //  previous group (and wrap around to the last tabbable node of
          //  the LAST group if it's the first tabbable node of the FIRST group)
          var destinationGroupIndex = startOfGroupIndex === 0 ? state.tabbableGroups.length - 1 : startOfGroupIndex - 1;
          var destinationGroup = state.tabbableGroups[destinationGroupIndex];
          destinationNode = getTabIndex(target) >= 0 ? destinationGroup.lastTabbableNode : destinationGroup.lastDomTabbableNode;
        } else if (!isTabEvent(event)) {
          // user must have customized the nav keys so we have to move focus manually _within_
          //  the active group: do this based on the order determined by tabbable()
          destinationNode = containerGroup.nextTabbableNode(target, false);
        }
      } else {
        // FORWARD

        // is the target the last tabbable node in a group?
        var lastOfGroupIndex = state.tabbableGroups.findIndex(function (_ref5) {
          var lastTabbableNode = _ref5.lastTabbableNode;
          return target === lastTabbableNode;
        });
        if (lastOfGroupIndex < 0 && (containerGroup.container === target || isFocusable(target, config.tabbableOptions) && !isTabbable(target, config.tabbableOptions) && !containerGroup.nextTabbableNode(target))) {
          // an exception case where the target is the container itself, or
          //  a non-tabbable node that was given focus (i.e. tabindex is negative
          //  and user clicked on it or node was programmatically given focus)
          //  and is not followed by any other tabbable node, in which
          //  case, we should handle tab as if focus were on the container's
          //  last tabbable node, and go to the first tabbable node of the FIRST group
          lastOfGroupIndex = containerIndex;
        }
        if (lastOfGroupIndex >= 0) {
          // YES: then tab should go to the first tabbable node in the next
          //  group (and wrap around to the first tabbable node of the FIRST
          //  group if it's the last tabbable node of the LAST group)
          var _destinationGroupIndex = lastOfGroupIndex === state.tabbableGroups.length - 1 ? 0 : lastOfGroupIndex + 1;
          var _destinationGroup = state.tabbableGroups[_destinationGroupIndex];
          destinationNode = getTabIndex(target) >= 0 ? _destinationGroup.firstTabbableNode : _destinationGroup.firstDomTabbableNode;
        } else if (!isTabEvent(event)) {
          // user must have customized the nav keys so we have to move focus manually _within_
          //  the active group: do this based on the order determined by tabbable()
          destinationNode = containerGroup.nextTabbableNode(target);
        }
      }
    } else {
      // no groups available
      // NOTE: the fallbackFocus option does not support returning false to opt-out
      destinationNode = getNodeForOption('fallbackFocus');
    }
    return destinationNode;
  };

  // This needs to be done on mousedown and touchstart instead of click
  // so that it precedes the focus event.
  var checkPointerDown = function checkPointerDown(e) {
    var target = getActualTarget(e);
    if (findContainerIndex(target, e) >= 0) {
      // allow the click since it ocurred inside the trap
      return;
    }
    if (valueOrHandler(config.clickOutsideDeactivates, e)) {
      // immediately deactivate the trap
      trap.deactivate({
        // NOTE: by setting `returnFocus: false`, deactivate() will do nothing,
        //  which will result in the outside click setting focus to the node
        //  that was clicked (and if not focusable, to "nothing"); by setting
        //  `returnFocus: true`, we'll attempt to re-focus the node originally-focused
        //  on activation (or the configured `setReturnFocus` node), whether the
        //  outside click was on a focusable node or not
        returnFocus: config.returnFocusOnDeactivate
      });
      return;
    }

    // This is needed for mobile devices.
    // (If we'll only let `click` events through,
    // then on mobile they will be blocked anyways if `touchstart` is blocked.)
    if (valueOrHandler(config.allowOutsideClick, e)) {
      // allow the click outside the trap to take place
      return;
    }

    // otherwise, prevent the click
    e.preventDefault();
  };

  // In case focus escapes the trap for some strange reason, pull it back in.
  // NOTE: the focusIn event is NOT cancelable, so if focus escapes, it may cause unexpected
  //  scrolling if the node that got focused was out of view; there's nothing we can do to
  //  prevent that from happening by the time we discover that focus escaped
  var checkFocusIn = function checkFocusIn(event) {
    var target = getActualTarget(event);
    var targetContained = findContainerIndex(target, event) >= 0;

    // In Firefox when you Tab out of an iframe the Document is briefly focused.
    if (targetContained || target instanceof Document) {
      if (targetContained) {
        state.mostRecentlyFocusedNode = target;
      }
    } else {
      // escaped! pull it back in to where it just left
      event.stopImmediatePropagation();

      // focus will escape if the MRU node had a positive tab index and user tried to nav forward;
      //  it will also escape if the MRU node had a 0 tab index and user tried to nav backward
      //  toward a node with a positive tab index
      var nextNode; // next node to focus, if we find one
      var navAcrossContainers = true;
      if (state.mostRecentlyFocusedNode) {
        if (getTabIndex(state.mostRecentlyFocusedNode) > 0) {
          // MRU container index must be >=0 otherwise we wouldn't have it as an MRU node...
          var mruContainerIdx = findContainerIndex(state.mostRecentlyFocusedNode);
          // there MAY not be any tabbable nodes in the container if there are at least 2 containers
          //  and the MRU node is focusable but not tabbable (focus-trap requires at least 1 container
          //  with at least one tabbable node in order to function, so this could be the other container
          //  with nothing tabbable in it)
          var tabbableNodes = state.containerGroups[mruContainerIdx].tabbableNodes;
          if (tabbableNodes.length > 0) {
            // MRU tab index MAY not be found if the MRU node is focusable but not tabbable
            var mruTabIdx = tabbableNodes.findIndex(function (node) {
              return node === state.mostRecentlyFocusedNode;
            });
            if (mruTabIdx >= 0) {
              if (config.isKeyForward(state.recentNavEvent)) {
                if (mruTabIdx + 1 < tabbableNodes.length) {
                  nextNode = tabbableNodes[mruTabIdx + 1];
                  navAcrossContainers = false;
                }
                // else, don't wrap within the container as focus should move to next/previous
                //  container
              } else {
                if (mruTabIdx - 1 >= 0) {
                  nextNode = tabbableNodes[mruTabIdx - 1];
                  navAcrossContainers = false;
                }
                // else, don't wrap within the container as focus should move to next/previous
                //  container
              }
              // else, don't find in container order without considering direction too
            }
          }
          // else, no tabbable nodes in that container (which means we must have at least one other
          //  container with at least one tabbable node in it, otherwise focus-trap would've thrown
          //  an error the last time updateTabbableNodes() was run): find next node among all known
          //  containers
        } else {
          // check to see if there's at least one tabbable node with a positive tab index inside
          //  the trap because focus seems to escape when navigating backward from a tabbable node
          //  with tabindex=0 when this is the case (instead of wrapping to the tabbable node with
          //  the greatest positive tab index like it should)
          if (!state.containerGroups.some(function (g) {
            return g.tabbableNodes.some(function (n) {
              return getTabIndex(n) > 0;
            });
          })) {
            // no containers with tabbable nodes with positive tab indexes which means the focus
            //  escaped for some other reason and we should just execute the fallback to the
            //  MRU node or initial focus node, if any
            navAcrossContainers = false;
          }
        }
      } else {
        // no MRU node means we're likely in some initial condition when the trap has just
        //  been activated and initial focus hasn't been given yet, in which case we should
        //  fall through to trying to focus the initial focus node, which is what should
        //  happen below at this point in the logic
        navAcrossContainers = false;
      }
      if (navAcrossContainers) {
        nextNode = findNextNavNode({
          // move FROM the MRU node, not event-related node (which will be the node that is
          //  outside the trap causing the focus escape we're trying to fix)
          target: state.mostRecentlyFocusedNode,
          isBackward: config.isKeyBackward(state.recentNavEvent)
        });
      }
      if (nextNode) {
        _tryFocus(nextNode);
      } else {
        _tryFocus(state.mostRecentlyFocusedNode || getInitialFocusNode());
      }
    }
    state.recentNavEvent = undefined; // clear
  };

  // Hijack key nav events on the first and last focusable nodes of the trap,
  // in order to prevent focus from escaping. If it escapes for even a
  // moment it can end up scrolling the page and causing confusion so we
  // kind of need to capture the action at the keydown phase.
  var checkKeyNav = function checkKeyNav(event) {
    var isBackward = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
    state.recentNavEvent = event;
    var destinationNode = findNextNavNode({
      event: event,
      isBackward: isBackward
    });
    if (destinationNode) {
      if (isTabEvent(event)) {
        // since tab natively moves focus, we wouldn't have a destination node unless we
        //  were on the edge of a container and had to move to the next/previous edge, in
        //  which case we want to prevent default to keep the browser from moving focus
        //  to where it normally would
        event.preventDefault();
      }
      _tryFocus(destinationNode);
    }
    // else, let the browser take care of [shift+]tab and move the focus
  };
  var checkTabKey = function checkTabKey(event) {
    if (config.isKeyForward(event) || config.isKeyBackward(event)) {
      checkKeyNav(event, config.isKeyBackward(event));
    }
  };

  // we use a different event phase for the Escape key to allow canceling the event and checking for this in escapeDeactivates
  var checkEscapeKey = function checkEscapeKey(event) {
    if (isEscapeEvent(event) && valueOrHandler(config.escapeDeactivates, event) !== false) {
      event.preventDefault();
      trap.deactivate();
    }
  };
  var checkClick = function checkClick(e) {
    var target = getActualTarget(e);
    if (findContainerIndex(target, e) >= 0) {
      return;
    }
    if (valueOrHandler(config.clickOutsideDeactivates, e)) {
      return;
    }
    if (valueOrHandler(config.allowOutsideClick, e)) {
      return;
    }
    e.preventDefault();
    e.stopImmediatePropagation();
  };

  //
  // EVENT LISTENERS
  //

  var addListeners = function addListeners() {
    if (!state.active) {
      return;
    }

    // There can be only one listening focus trap at a time
    activeFocusTraps.activateTrap(trapStack, trap);

    // Delay ensures that the focused element doesn't capture the event
    // that caused the focus trap activation.
    state.delayInitialFocusTimer = config.delayInitialFocus ? delay(function () {
      _tryFocus(getInitialFocusNode());
    }) : _tryFocus(getInitialFocusNode());
    doc.addEventListener('focusin', checkFocusIn, true);
    doc.addEventListener('mousedown', checkPointerDown, {
      capture: true,
      passive: false
    });
    doc.addEventListener('touchstart', checkPointerDown, {
      capture: true,
      passive: false
    });
    doc.addEventListener('click', checkClick, {
      capture: true,
      passive: false
    });
    doc.addEventListener('keydown', checkTabKey, {
      capture: true,
      passive: false
    });
    doc.addEventListener('keydown', checkEscapeKey);
    return trap;
  };

  /**
   * Traverses up the DOM from each of `containers`, collecting references to
   * the elements that are siblings to `container` or an ancestor of `container`.
   * @param {Array<HTMLElement>} containers
   */
  var collectAdjacentElements = function collectAdjacentElements(containers) {
    // Re-activate all adjacent elements & clear previous collection.
    if (state.active && !state.paused) {
      trap._setSubtreeIsolation(false);
    }
    state.adjacentElements.clear();
    state.alreadySilent.clear();

    // Collect all ancestors of all containers to avoid redundant processing.
    var containerAncestors = new Set();
    var adjacentElements = new Set();

    // Compile all elements adjacent to the focus trap containers & lineage.
    var _iterator = _createForOfIteratorHelper(containers),
      _step;
    try {
      for (_iterator.s(); !(_step = _iterator.n()).done;) {
        var container = _step.value;
        containerAncestors.add(container);
        var insideShadowRoot = typeof ShadowRoot !== 'undefined' && container.getRootNode() instanceof ShadowRoot;
        var current = container;
        while (current) {
          containerAncestors.add(current);
          var parent = current.parentElement;
          var siblings = [];
          if (parent) {
            siblings = parent.children;
          } else if (!parent && insideShadowRoot) {
            siblings = current.getRootNode().children;
            parent = current.getRootNode().host;
            insideShadowRoot = typeof ShadowRoot !== 'undefined' && parent.getRootNode() instanceof ShadowRoot;
          }

          // Add all the children, we'll remove container lineage later.
          var _iterator2 = _createForOfIteratorHelper(siblings),
            _step2;
          try {
            for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
              var child = _step2.value;
              adjacentElements.add(child);
            }
          } catch (err) {
            _iterator2.e(err);
          } finally {
            _iterator2.f();
          }
          current = parent;
        }
      }

      // Multi-container traps may overlap.
      // Remove elements within container lineages.
    } catch (err) {
      _iterator.e(err);
    } finally {
      _iterator.f();
    }
    containerAncestors.forEach(function (el) {
      adjacentElements["delete"](el);
    });
    state.adjacentElements = adjacentElements;
  };
  var removeListeners = function removeListeners() {
    if (!state.active) {
      return;
    }
    doc.removeEventListener('focusin', checkFocusIn, true);
    doc.removeEventListener('mousedown', checkPointerDown, true);
    doc.removeEventListener('touchstart', checkPointerDown, true);
    doc.removeEventListener('click', checkClick, true);
    doc.removeEventListener('keydown', checkTabKey, true);
    doc.removeEventListener('keydown', checkEscapeKey);
    return trap;
  };

  //
  // MUTATION OBSERVER
  //

  var checkDomRemoval = function checkDomRemoval(mutations) {
    var isFocusedNodeRemoved = mutations.some(function (mutation) {
      var removedNodes = Array.from(mutation.removedNodes);
      return removedNodes.some(function (node) {
        return node === state.mostRecentlyFocusedNode;
      });
    });

    // If the currently focused is removed then browsers will move focus to the
    // <body> element. If this happens, try to move focus back into the trap.
    if (isFocusedNodeRemoved) {
      _tryFocus(getInitialFocusNode());
    }
  };

  // Use MutationObserver - if supported - to detect if focused node is removed
  // from the DOM.
  var mutationObserver = typeof window !== 'undefined' && 'MutationObserver' in window ? new MutationObserver(checkDomRemoval) : undefined;
  var updateObservedNodes = function updateObservedNodes() {
    if (!mutationObserver) {
      return;
    }
    mutationObserver.disconnect();
    if (state.active && !state.paused) {
      state.containers.map(function (container) {
        mutationObserver.observe(container, {
          subtree: true,
          childList: true
        });
      });
    }
  };

  //
  // TRAP DEFINITION
  //

  trap = {
    get active() {
      return state.active;
    },
    get paused() {
      return state.paused;
    },
    activate: function activate(activateOptions) {
      if (state.active) {
        return this;
      }
      var onActivate = getOption(activateOptions, 'onActivate');
      var onPostActivate = getOption(activateOptions, 'onPostActivate');
      var checkCanFocusTrap = getOption(activateOptions, 'checkCanFocusTrap');

      // If a currently-active trap is isolating its subtree, we need to remove
      // that isolation to allow the new trap to find tabbable nodes.
      var preexistingTrap = activeFocusTraps.getActiveTrap(trapStack);
      var revertState = false;
      if (preexistingTrap && !preexistingTrap.paused) {
        var _preexistingTrap$_set;
        // [#1729] method MAY not exist if using `trapStack` option to share stack with older
        //  versions of Focus-trap in the same DOM so use optional chaining here just in case
        //  since this is a trap we may not have created from this instance of the library
        (_preexistingTrap$_set = preexistingTrap._setSubtreeIsolation) === null || _preexistingTrap$_set === void 0 || _preexistingTrap$_set.call(preexistingTrap, false);
        revertState = true;
      }
      try {
        if (!checkCanFocusTrap) {
          updateTabbableNodes();
        }
        state.active = true;
        state.paused = false;
        state.nodeFocusedBeforeActivation = _getActiveElement(doc);
        onActivate === null || onActivate === void 0 || onActivate();
        var finishActivation = function finishActivation() {
          if (checkCanFocusTrap) {
            updateTabbableNodes();
          }
          addListeners();
          updateObservedNodes();
          if (config.isolateSubtrees) {
            trap._setSubtreeIsolation(true);
          }
          onPostActivate === null || onPostActivate === void 0 || onPostActivate();
        };
        if (checkCanFocusTrap) {
          checkCanFocusTrap(state.containers.concat()).then(finishActivation, finishActivation);
          return this;
        }
        finishActivation();
      } catch (error) {
        // If our activation throws an exception and the stack hasn't changed,
        // we need to re-enable the prior trap's subtree isolation.
        if (preexistingTrap === activeFocusTraps.getActiveTrap(trapStack) && revertState) {
          var _preexistingTrap$_set2;
          // [#1729] method MAY not exist if using `trapStack` option to share stack with older
          //  versions of Focus-trap in the same DOM so use optional chaining here just in case
          //  since this is a trap we may not have created from this instance of the library
          (_preexistingTrap$_set2 = preexistingTrap._setSubtreeIsolation) === null || _preexistingTrap$_set2 === void 0 || _preexistingTrap$_set2.call(preexistingTrap, true);
        }
        throw error;
      }
      return this;
    },
    deactivate: function deactivate(deactivateOptions) {
      if (!state.active) {
        return this;
      }
      var options = _objectSpread2({
        onDeactivate: config.onDeactivate,
        onPostDeactivate: config.onPostDeactivate,
        checkCanReturnFocus: config.checkCanReturnFocus
      }, deactivateOptions);
      clearTimeout(state.delayInitialFocusTimer); // noop if undefined
      state.delayInitialFocusTimer = undefined;

      // Prior to removing this trap from the trapStack, we need to remove any applications of `inert`.
      // This allows the next trap down to update its tabbable nodes properly.
      //
      // If this trap is not top of the stack, don't change any current isolation.
      if (!state.paused) {
        trap._setSubtreeIsolation(false);
      }
      state.alreadySilent.clear();
      removeListeners();
      state.active = false;
      state.paused = false;
      updateObservedNodes();
      activeFocusTraps.deactivateTrap(trapStack, trap);
      var onDeactivate = getOption(options, 'onDeactivate');
      var onPostDeactivate = getOption(options, 'onPostDeactivate');
      var checkCanReturnFocus = getOption(options, 'checkCanReturnFocus');
      var returnFocus = getOption(options, 'returnFocus', 'returnFocusOnDeactivate');
      onDeactivate === null || onDeactivate === void 0 || onDeactivate();
      var finishDeactivation = function finishDeactivation() {
        delay(function () {
          if (returnFocus) {
            _tryFocus(getReturnFocusNode(state.nodeFocusedBeforeActivation));
          }
          onPostDeactivate === null || onPostDeactivate === void 0 || onPostDeactivate();
        });
      };
      if (returnFocus && checkCanReturnFocus) {
        checkCanReturnFocus(getReturnFocusNode(state.nodeFocusedBeforeActivation)).then(finishDeactivation, finishDeactivation);
        return this;
      }
      finishDeactivation();
      return this;
    },
    pause: function pause(pauseOptions) {
      if (!state.active) {
        return this;
      }
      state.manuallyPaused = true;
      return this._setPausedState(true, pauseOptions);
    },
    unpause: function unpause(unpauseOptions) {
      if (!state.active) {
        return this;
      }
      state.manuallyPaused = false;
      if (trapStack[trapStack.length - 1] !== this) {
        return this;
      }
      return this._setPausedState(false, unpauseOptions);
    },
    updateContainerElements: function updateContainerElements(containerElements) {
      var elementsAsArray = [].concat(containerElements).filter(Boolean);
      state.containers = elementsAsArray.map(function (element) {
        return typeof element === 'string' ? doc.querySelector(element) : element;
      });
      if (config.isolateSubtrees) {
        collectAdjacentElements(state.containers);
      }
      if (state.active) {
        updateTabbableNodes();
        if (config.isolateSubtrees && !state.paused) {
          trap._setSubtreeIsolation(true);
        }
      }
      updateObservedNodes();
      return this;
    }
  };
  Object.defineProperties(trap, {
    _isManuallyPaused: {
      value: function value() {
        return state.manuallyPaused;
      }
    },
    _setPausedState: {
      value: function value(paused, options) {
        if (state.paused === paused) {
          return this;
        }
        state.paused = paused;
        if (paused) {
          var onPause = getOption(options, 'onPause');
          var onPostPause = getOption(options, 'onPostPause');
          onPause === null || onPause === void 0 || onPause();
          removeListeners();
          updateObservedNodes();
          trap._setSubtreeIsolation(false);
          onPostPause === null || onPostPause === void 0 || onPostPause();
        } else {
          var onUnpause = getOption(options, 'onUnpause');
          var onPostUnpause = getOption(options, 'onPostUnpause');
          onUnpause === null || onUnpause === void 0 || onUnpause();
          trap._setSubtreeIsolation(true);
          updateTabbableNodes();
          addListeners();
          updateObservedNodes();
          onPostUnpause === null || onPostUnpause === void 0 || onPostUnpause();
        }
        return this;
      }
    },
    _setSubtreeIsolation: {
      value: function value(isEnabled) {
        if (config.isolateSubtrees) {
          state.adjacentElements.forEach(function (el) {
            var _el$getAttribute;
            if (isEnabled) {
              switch (config.isolateSubtrees) {
                case 'aria-hidden':
                  // check both attribute and property to ensure initial state is captured
                  // correctly across different browsers and test environments (like JSDOM)
                  if (el.ariaHidden === 'true' || ((_el$getAttribute = el.getAttribute('aria-hidden')) === null || _el$getAttribute === void 0 ? void 0 : _el$getAttribute.toLowerCase()) === 'true') {
                    state.alreadySilent.add(el);
                  }
                  el.setAttribute('aria-hidden', 'true');
                  break;
                default:
                  // check both attribute and property to ensure initial state is captured
                  // correctly across different browsers and test environments (like JSDOM)
                  if (el.inert || el.hasAttribute('inert')) {
                    state.alreadySilent.add(el);
                  }
                  el.setAttribute('inert', true);
                  break;
              }
            } else {
              if (state.alreadySilent.has(el)) ; else {
                switch (config.isolateSubtrees) {
                  case 'aria-hidden':
                    el.removeAttribute('aria-hidden');
                    break;
                  default:
                    el.removeAttribute('inert');
                    break;
                }
              }
            }
          });
        }
      }
    }
  });

  // initialize container elements
  trap.updateContainerElements(elements);
  return trap;
};

export { createFocusTrap };
//# sourceMappingURL=focus-trap.esm.js.map

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