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import decimal
from _typeshed import Incomplete
from collections import OrderedDict
from collections.abc import Callable, Generator, Iterator
from contextlib import contextmanager
from re import Pattern
from typing import Any, ClassVar, NamedTuple, TypeVar
from typing_extensions import Self, TypeAlias
from .syntax import Name, Raw
__pdoc__: dict[str, bool]
_CallableT = TypeVar("_CallableT", bound=Callable[..., Any])
def force_nodocument(item: _CallableT) -> _CallableT: ...
def force_document(item: _CallableT) -> _CallableT: ...
Number: TypeAlias = int | float | decimal.Decimal
NumberClass: tuple[type, ...]
WHITESPACE: frozenset[str]
EOL_CHARS: frozenset[str]
DELIMITERS: frozenset[str]
STR_ESC: Pattern[str]
STR_ESC_MAP: dict[str, str]
class GraphicsStateDictRegistry(OrderedDict[Raw, Name]):
def register_style(self, style: GraphicsStyle) -> Name | None: ...
def number_to_str(number) -> str: ...
def render_pdf_primitive(primitive) -> Raw: ...
class _DeviceRGBBase(NamedTuple):
r: Number
g: Number
b: Number
a: Number | None
class DeviceRGB(_DeviceRGBBase):
OPERATOR: ClassVar[str]
def __new__(cls, r: Number, g: Number, b: Number, a: Number | None = None) -> Self: ...
@property
def colors(self) -> tuple[Number, Number, Number]: ...
def serialize(self) -> str: ...
class _DeviceGrayBase(NamedTuple):
g: Number
a: Number | None
class DeviceGray(_DeviceGrayBase):
OPERATOR: ClassVar[str]
def __new__(cls, g: Number, a: Number | None = None) -> Self: ...
@property
def colors(self) -> tuple[Number]: ...
def serialize(self) -> str: ...
class _DeviceCMYKBase(NamedTuple):
c: Number
m: Number
y: Number
k: Number
a: Number | None
class DeviceCMYK(_DeviceCMYKBase):
OPERATOR: ClassVar[str]
def __new__(cls, c: Number, m: Number, y: Number, k: Number, a: Number | None = None) -> Self: ...
@property
def colors(self) -> tuple[Number, Number, Number, Number]: ...
def serialize(self) -> str: ...
def rgb8(r, g, b, a: Incomplete | None = None) -> DeviceRGB: ...
def gray8(g, a: Incomplete | None = None) -> DeviceGray: ...
def cmyk8(c, m, y, k, a: Incomplete | None = None) -> DeviceCMYK: ...
def color_from_hex_string(hexstr) -> DeviceRGB: ...
def color_from_rgb_string(rgbstr) -> DeviceRGB: ...
class Point(NamedTuple):
x: Number
y: Number
def render(self): ...
def dot(self, other): ...
def angle(self, other): ...
def mag(self): ...
def __add__(self, other): ...
def __sub__(self, other): ...
def __neg__(self): ...
def __mul__(self, other): ...
def __rmul__(self, other): ...
def __truediv__(self, other): ...
def __floordiv__(self, other): ...
def __matmul__(self, other): ...
class Transform(NamedTuple):
a: Number
b: Number
c: Number
d: Number
e: Number
f: Number
@classmethod
def identity(cls): ...
@classmethod
def translation(cls, x, y): ...
@classmethod
def scaling(cls, x, y: Incomplete | None = None): ...
@classmethod
def rotation(cls, theta): ...
@classmethod
def rotation_d(cls, theta_d): ...
@classmethod
def shearing(cls, x, y: Incomplete | None = None): ...
def translate(self, x, y): ...
def scale(self, x, y: Incomplete | None = None): ...
def rotate(self, theta): ...
def rotate_d(self, theta_d): ...
def shear(self, x, y: Incomplete | None = None): ...
def about(self, x, y): ...
def __mul__(self, other): ...
def __rmul__(self, other): ...
def __matmul__(self, other): ...
def render(self, last_item): ...
class GraphicsStyle:
INHERIT: ClassVar[Incomplete]
MERGE_PROPERTIES: ClassVar[tuple[str, ...]]
TRANSPARENCY_KEYS: ClassVar[tuple[Name, ...]]
PDF_STYLE_KEYS: ClassVar[tuple[Name, ...]]
@classmethod
def merge(cls, parent, child): ...
def __init__(self) -> None: ...
def __deepcopy__(self, memo) -> Self: ...
@property
def allow_transparency(self): ...
@allow_transparency.setter
def allow_transparency(self, new): ...
@property
def paint_rule(self): ...
@paint_rule.setter
def paint_rule(self, new) -> None: ...
@property
def auto_close(self): ...
@auto_close.setter
def auto_close(self, new) -> None: ...
@property
def intersection_rule(self): ...
@intersection_rule.setter
def intersection_rule(self, new) -> None: ...
@property
def fill_color(self): ...
@fill_color.setter
def fill_color(self, color) -> None: ...
@property
def fill_opacity(self): ...
@fill_opacity.setter
def fill_opacity(self, new) -> None: ...
@property
def stroke_color(self): ...
@stroke_color.setter
def stroke_color(self, color) -> None: ...
@property
def stroke_opacity(self): ...
@stroke_opacity.setter
def stroke_opacity(self, new) -> None: ...
@property
def blend_mode(self): ...
@blend_mode.setter
def blend_mode(self, value) -> None: ...
@property
def stroke_width(self): ...
@stroke_width.setter
def stroke_width(self, width) -> None: ...
@property
def stroke_cap_style(self): ...
@stroke_cap_style.setter
def stroke_cap_style(self, value) -> None: ...
@property
def stroke_join_style(self): ...
@stroke_join_style.setter
def stroke_join_style(self, value) -> None: ...
@property
def stroke_miter_limit(self): ...
@stroke_miter_limit.setter
def stroke_miter_limit(self, value) -> None: ...
@property
def stroke_dash_pattern(self): ...
@stroke_dash_pattern.setter
def stroke_dash_pattern(self, value) -> None: ...
@property
def stroke_dash_phase(self): ...
@stroke_dash_phase.setter
def stroke_dash_phase(self, value): ...
def serialize(self) -> Raw | None: ...
def resolve_paint_rule(self): ...
class Move(NamedTuple):
pt: Point
@property
def end_point(self): ...
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class RelativeMove(NamedTuple):
pt: Point
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class Line(NamedTuple):
pt: Point
@property
def end_point(self): ...
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class RelativeLine(NamedTuple):
pt: Point
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class HorizontalLine(NamedTuple):
x: Number
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class RelativeHorizontalLine(NamedTuple):
x: Number
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class VerticalLine(NamedTuple):
y: Number
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class RelativeVerticalLine(NamedTuple):
y: Number
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class BezierCurve(NamedTuple):
c1: Point
c2: Point
end: Point
@property
def end_point(self): ...
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class RelativeBezierCurve(NamedTuple):
c1: Point
c2: Point
end: Point
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class QuadraticBezierCurve(NamedTuple):
ctrl: Point
end: Point
@property
def end_point(self): ...
def to_cubic_curve(self, start_point): ...
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class RelativeQuadraticBezierCurve(NamedTuple):
ctrl: Point
end: Point
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class Arc(NamedTuple):
radii: Point
rotation: Number
large: bool
sweep: bool
end: Point
@staticmethod
def subdivde_sweep(sweep_angle) -> Generator[Incomplete, None, None]: ...
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class RelativeArc(NamedTuple):
radii: Point
rotation: Number
large: bool
sweep: bool
end: Point
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class Rectangle(NamedTuple):
org: Point
size: Point
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class RoundedRectangle(NamedTuple):
org: Point
size: Point
corner_radii: Point
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class Ellipse(NamedTuple):
radii: Point
center: Point
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class ImplicitClose(NamedTuple):
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class Close(NamedTuple):
def render(self, gsd_registry, style, last_item, initial_point): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class DrawingContext:
def __init__(self) -> None: ...
def add_item(self, item, _copy: bool = True) -> None: ...
def render(self, gsd_registry, first_point, scale, height, starting_style): ...
def render_debug(self, gsd_registry, first_point, scale, height, starting_style, debug_stream): ...
class PaintedPath:
def __init__(self, x: int = 0, y: int = 0) -> None: ...
def __deepcopy__(self, memo) -> Self: ...
@property
def style(self): ...
@property
def transform(self): ...
@transform.setter
def transform(self, tf) -> None: ...
@property
def auto_close(self): ...
@auto_close.setter
def auto_close(self, should) -> None: ...
@property
def paint_rule(self): ...
@paint_rule.setter
def paint_rule(self, style) -> None: ...
@property
def clipping_path(self): ...
@clipping_path.setter
def clipping_path(self, new_clipath) -> None: ...
@contextmanager
def transform_group(self, transform) -> Iterator[Self]: ...
def add_path_element(self, item, _copy: bool = True) -> None: ...
def remove_last_path_element(self) -> None: ...
def rectangle(self, x, y, w, h, rx: int = 0, ry: int = 0) -> Self: ...
def circle(self, cx, cy, r) -> Self: ...
def ellipse(self, cx, cy, rx, ry) -> Self: ...
def move_to(self, x, y) -> Self: ...
def move_relative(self, x, y) -> Self: ...
def line_to(self, x, y) -> Self: ...
def line_relative(self, dx, dy) -> Self: ...
def horizontal_line_to(self, x) -> Self: ...
def horizontal_line_relative(self, dx) -> Self: ...
def vertical_line_to(self, y) -> Self: ...
def vertical_line_relative(self, dy) -> Self: ...
def curve_to(self, x1, y1, x2, y2, x3, y3) -> Self: ...
def curve_relative(self, dx1, dy1, dx2, dy2, dx3, dy3) -> Self: ...
def quadratic_curve_to(self, x1, y1, x2, y2) -> Self: ...
def quadratic_curve_relative(self, dx1, dy1, dx2, dy2) -> Self: ...
def arc_to(self, rx, ry, rotation, large_arc, positive_sweep, x, y) -> Self: ...
def arc_relative(self, rx, ry, rotation, large_arc, positive_sweep, dx, dy) -> Self: ...
def close(self) -> None: ...
def render(
self, gsd_registry, style, last_item, initial_point, debug_stream: Incomplete | None = None, pfx: Incomplete | None = None
): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class ClippingPath(PaintedPath):
paint_rule: Incomplete
def __init__(self, x: int = 0, y: int = 0) -> None: ...
def render(
self, gsd_registry, style, last_item, initial_point, debug_stream: Incomplete | None = None, pfx: Incomplete | None = None
): ...
def render_debug(self, gsd_registry, style, last_item, initial_point, debug_stream, pfx): ...
class GraphicsContext:
style: GraphicsStyle
path_items: list[Incomplete]
def __init__(self) -> None: ...
def __deepcopy__(self, memo) -> Self: ...
@property
def transform(self) -> Transform | None: ...
@transform.setter
def transform(self, tf) -> None: ...
@property
def clipping_path(self) -> ClippingPath | None: ...
@clipping_path.setter
def clipping_path(self, new_clipath) -> None: ...
def add_item(self, item, _copy: bool = True) -> None: ...
def remove_last_item(self) -> None: ...
def merge(self, other_context) -> None: ...
def build_render_list(
self,
gsd_registry,
style,
last_item,
initial_point,
debug_stream: Incomplete | None = None,
pfx: Incomplete | None = None,
_push_stack: bool = True,
): ...
def render(
self,
gsd_registry,
style: DrawingContext,
last_item,
initial_point,
debug_stream: Incomplete | None = None,
pfx: Incomplete | None = None,
_push_stack: bool = True,
): ...
def render_debug(
self, gsd_registry, style: DrawingContext, last_item, initial_point, debug_stream, pfx, _push_stack: bool = True
): ...