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Current File : /usr/lib/node_modules/lighthouse/core/lib/rect-helpers.js
/**
 * @license
 * Copyright 2018 Google LLC
 * SPDX-License-Identifier: Apache-2.0
 */

/**
 * @param {LH.Artifacts.Rect} rect
 * @param {{x:number, y:number}} point
 */
function rectContainsPoint(rect, {x, y}) {
  return rect.left <= x && rect.right >= x && rect.top <= y && rect.bottom >= y;
}

/**
 * Returns whether rect2 is contained entirely within rect1;
 * @param {LH.Artifacts.Rect} rect1
 * @param {LH.Artifacts.Rect} rect2
 * @return {boolean}
 */
// We sometimes run this as a part of a gatherer script injected into the page, so prevent
// renaming the function for code coverage.
/* c8 ignore start */
function rectContains(rect1, rect2) {
  return rect2.top >= rect1.top &&
    rect2.right <= rect1.right &&
    rect2.bottom <= rect1.bottom &&
    rect2.left >= rect1.left;
}
/* c8 ignore stop */

/**
 * @param {LH.Artifacts.Rect[]} rects
 * @return {LH.Artifacts.Rect[]}
 */
function filterOutTinyRects(rects) {
  return rects.filter(
    rect => rect.width > 1 && rect.height > 1
  );
}

/**
 * @param {LH.Artifacts.Rect[]} rects
 * @return {LH.Artifacts.Rect[]}
 */
function filterOutRectsContainedByOthers(rects) {
  const rectsToKeep = new Set(rects);

  for (const rect of rects) {
    for (const possiblyContainingRect of rects) {
      if (rect === possiblyContainingRect) continue;
      if (!rectsToKeep.has(possiblyContainingRect)) continue;
      if (rectContains(possiblyContainingRect, rect)) {
        rectsToKeep.delete(rect);
        break;
      }
    }
  }

  return Array.from(rectsToKeep);
}

/**
 * @param {LH.Artifacts.Rect} rect
 */
/* c8 ignore start */
function getRectCenterPoint(rect) {
  return {
    x: rect.left + rect.width / 2,
    y: rect.top + rect.height / 2,
  };
}
/* c8 ignore stop */

/**
 * @param {LH.Artifacts.Rect} rectA
 * @param {LH.Artifacts.Rect} rectB
 * @return {boolean}
 */
function rectsTouchOrOverlap(rectA, rectB) {
  // https://stackoverflow.com/questions/2752349/fast-rectangle-to-rectangle-intersection
  return (
    rectA.left <= rectB.right &&
    rectB.left <= rectA.right &&
    rectA.top <= rectB.bottom &&
    rectB.top <= rectA.bottom
  );
}

/**
 * Returns a bounding rect for all the passed in rects, with padded with half of
 * `padding` on all sides.
 * @param {LH.Artifacts.Rect[]} rects
 * @param {number} padding
 * @return {LH.Artifacts.Rect}
 */
function getBoundingRectWithPadding(rects, padding) {
  if (rects.length === 0) {
    throw new Error('No rects to take bounds of');
  }

  let left = Number.MAX_VALUE;
  let right = -Number.MAX_VALUE;
  let top = Number.MAX_VALUE;
  let bottom = -Number.MAX_VALUE;
  for (const rect of rects) {
    left = Math.min(left, rect.left);
    right = Math.max(right, rect.right);
    top = Math.min(top, rect.top);
    bottom = Math.max(bottom, rect.bottom);
  }

  // Pad on all sides.
  const halfMinSize = padding / 2;
  left -= halfMinSize;
  right += halfMinSize;
  top -= halfMinSize;
  bottom += halfMinSize;

  return {
    left,
    right,
    top,
    bottom,
    width: right - left,
    height: bottom - top,
  };
}

/**
 * @param {LH.Artifacts.Rect[]} rects
 */
function getBoundingRect(rects) {
  return getBoundingRectWithPadding(rects, 0);
}

/**
 * @param {{left:number, top:number, right:number, bottom: number}} rect
 * @return {LH.Artifacts.Rect}
 */
function addRectWidthAndHeight({left, top, right, bottom}) {
  return {
    left,
    top,
    right,
    bottom,
    width: right - left,
    height: bottom - top,
  };
}

/**
 * @param {{x:number, y:number, width:number, height: number}} rect
 * @return {LH.Artifacts.Rect}
 */
function addRectTopAndBottom({x, y, width, height}) {
  return {
    left: x,
    top: y,
    right: x + width,
    bottom: y + height,
    width,
    height,
  };
}

/**
 * @param {LH.Artifacts.Rect} rect1
 * @param {LH.Artifacts.Rect} rect2
 */
function getRectOverlapArea(rect1, rect2) {
  // https://stackoverflow.com/a/9325084/1290545
  const rectYOverlap = Math.min(rect1.bottom, rect2.bottom) - Math.max(rect1.top, rect2.top);
  if (rectYOverlap <= 0) return 0;

  const rectXOverlap = Math.min(rect1.right, rect2.right) - Math.max(rect1.left, rect2.left);
  if (rectXOverlap <= 0) return 0;

  return rectXOverlap * rectYOverlap;
}

/**
 * @param {LH.Artifacts.Rect} rect
 * @param {number} centerRectSize
 */
function getRectAtCenter(rect, centerRectSize) {
  return addRectWidthAndHeight({
    left: rect.left + rect.width / 2 - centerRectSize / 2,
    top: rect.top + rect.height / 2 - centerRectSize / 2,
    right: rect.right - rect.width / 2 + centerRectSize / 2,
    bottom: rect.bottom - rect.height / 2 + centerRectSize / 2,
  });
}

/**
 * @param {LH.Artifacts.Rect} rect
 */
/* c8 ignore start */
function getRectArea(rect) {
  return rect.width * rect.height;
}
/* c8 ignore stop */

/**
 * @param {LH.Artifacts.Rect[]} rects
 */
/* c8 ignore start */
function getLargestRect(rects) {
  let largestRect = rects[0];
  for (const rect of rects) {
    if (getRectArea(rect) > getRectArea(largestRect)) {
      largestRect = rect;
    }
  }
  return largestRect;
}
/* c8 ignore stop */

/**
 *
 * @param {LH.Artifacts.Rect[]} rectListA
 * @param {LH.Artifacts.Rect[]} rectListB
 */
function allRectsContainedWithinEachOther(rectListA, rectListB) {
  for (const rectA of rectListA) {
    for (const rectB of rectListB) {
      if (!rectContains(rectA, rectB) && !rectContains(rectB, rectA)) {
        return false;
      }
    }
  }
  return true;
}

/**
 * @param {Array<number>} rect
 * @return {LH.Artifacts.Rect}
 */
function traceRectToLHRect(rect) {
  const rectArgs = {
    x: rect[0],
    y: rect[1],
    width: rect[2],
    height: rect[3],
  };
  return addRectTopAndBottom(rectArgs);
}

export {
  rectContainsPoint,
  rectContains,
  addRectWidthAndHeight,
  addRectTopAndBottom,
  getRectOverlapArea,
  getRectAtCenter,
  getLargestRect,
  getRectArea,
  getRectCenterPoint,
  getBoundingRect,
  getBoundingRectWithPadding,
  rectsTouchOrOverlap,
  allRectsContainedWithinEachOther,
  filterOutRectsContainedByOthers,
  filterOutTinyRects,
  traceRectToLHRect,
};

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